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Aug 31, 2024
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TVFT 5230 - Interactive Storytelling and Introduction to Games [3] This course is repeatable: No Total # of units allowed for credit: 3 Max times this course can be taken for credit: 1 Max # of units may be repeated: 0
Course Description: This class will focus on the intersection of spatial story design and technology. It will include an introduction to games and 360 degrees filmmaking; the history of video games; the aesthetics, narrative, mechanics, technology in game design, player attention and player needs, and spatial semantics. Spatial story design is prototyping. Development and production are inseparable. Therefore, the class requires students to produce weekly prototypes, using a variety of technologies and techniques. These prototypes are typically digital and collaboratively produced and shared on platforms like unity, slack, invision, red pen, mural or such. Credit Hours: 3 lecture hour(s)
Grading: ABCDF Mode of Delivery: Face to Face Campus: Main Campus Equivalent Course(s): None Prerequisite(s): TVFT 5160 , TVFT 5275 Needs Permission to Enroll: No Special Fee Applied: No
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